![]() ![]() So get ready to blast off in a rocket fuelled Starfield performance preview. Inside the same Living Quarters but in slightly different locations, you can find other locked areas too. We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. But it’s more fun to have it delivered to you. ![]() You could look it up, it wouldn’t hurt anything. It’s not in a pda, it’s a time-sensitive thing. I believe its totally worth getting into his quarters. I got it before I ever entered the Aurora. I don't know what triggers the message though. ago I know the captain's code comes from a radio transmission. ago No, the clue to the cabin 1 and lab is there but not the captain's cabin. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. If I remember correctly, it should be listed in a pda entry. ago Is it not in the Codes & Clues section of the PDA ToolFO 5 yr. Examining it will pull you back one screen (for some reason), but examining it again will net you some mysterious notes and the unique key. Inputting the correct code opens the drawer beneath the telegraph. It's faster to do this once slowly than three times quickly.ħ. Even though it's straightforward, it's surprisingly easy to mess this up if you're rushing, so take your time. This isn't much of a puzzle since all you need to do is copy the Morse Code from the top screen onto the bottom, using quick taps on the button for dots and long ones for dashes. Examine the telegraph on the right side of the screen, and then tap the button again to start the next sequence.Ħ. This will give you yet another new look at the desk itself, this time displaying the machinery. Step away from the desk and examine the machinery that sits upon it. Finally, combine the dirty cylinder with the paper to reveal the code.ĥ. Next, combine the cylinder with the ink to get it dirty. In your inventory, combine the music box and screwdriver set to remove the metal cylinder. Back out and turn left to get a different perspective on the desk, and this time check the drawers on the left-hand side to find a bit of paper.Ĥ. Check the drawers beneath the screwdriver set to find a bottle of ink. In the telegraph room, examine the large desk on the first screen and you'll find a set of small screwdrivers. Once you do, head through the door to the right of the desk.ģ. This may seem inconsequential, but you cannot enter the Telegraph Room without performing this step. Examining the keyboard in front of them will cause the screens to display the word "ZERO". Take a closer look at the monitors on the desk in the back of the Bedroom. Examine the bedside table on the very first screen to find a music box you can add to your inventory.Ģ. ![]()
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